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- on mouseDown
- if the clickOn = 8 then
- if the locH of sprite 8 < 242 then
- puppetSound(1, "break")
- set the locV of sprite 8 to the locV of sprite 8 + 10
- end if
- end if
- if the clickOn = 7 then
- if the locH of sprite 7 < 73 then
- puppetSound(1, "break")
- set the locV of sprite 7 to the locV of sprite 7 + 10
- end if
- end if
- end
-
- on mouseUp
- if the clickOn = 9 then
- if (the locH of sprite 9 > 400) and (the locV of sprite 9 < 130) then
- set the loc of sprite 9 to point(476, 138)
- exit
- end if
- end if
- if the clickOn = 7 then
- if (the locH of sprite 7 > 320) and (the locV of sprite 7 < 330) then
- exit
- end if
- end if
- if the clickOn = 8 then
- if the locH of sprite 8 > 400 then
- exit
- end if
- end if
- if the clickOn = 10 then
- if the locH of sprite 10 > 400 then
- exit
- end if
- end if
- if the clickOn = 11 then
- if the locH of sprite 11 > 400 then
- exit
- end if
- end if
- if the clickOn = 12 then
- if the locH of sprite 12 > 400 then
- exit
- end if
- end if
- if the clickOn = 13 then
- if the locH of sprite 13 > 400 then
- exit
- end if
- end if
- if the clickOn = 14 then
- if the locH of sprite 14 > 400 then
- exit
- end if
- end if
- dropit()
- end
-